This is safe and avoids the user’s needless confirmations. New file replacement check method: only the filenames changed by the user are checked for already existing files and a confirmation is requested, for both individual files and Automatic Filenames saving.However, clicking Save As keeps selecting all maps for saving, which is the intended action. When Save is clicked, the Save Maps window no longer selects all files for saving (including those without changes), which was wasteful.Displacement editor’s Extract tool: now includes Range control when extracting both Shading and Normals.Pattern editor: tiling quality indicator is now more stable.Seed Wizard’s pattern step and Pattern editor: a nearby mouse click now snaps to sidelines, to avoid changing position on the initial click.In Outside Image selection, control points can now be moved outside the view. The last selected control point can be fine-tuned with the cursor keys. Seed Wizard’s straighten step: clicking near a control point now snaps to it, to avoid initial modification.Adjust tool in the Normal editor now includes an Invert button to invert the implicit surface.Solved Seed Wizard pattern editor bug when selecting the pattern rectangle.Fixed Paint tool bug in high DPI screens where the circle cursor would appear with the wrong radius.Saving is not supported due to the format’s 8-bit limitations. Added explicit support for opening WEBP format images.AO Extraction from Extract 3D Maps now limits the maximum Ray Distance stored from the previous time, to avoid initial long-running extractions.Tiling Synth tool: faster Multi-Generate seed image analysis.Tiling Synth’s Seed Wizard: improved fisheye/barrel lens distortion correction, more sensitive at small distortion levels.More seed images will now immediately tile, without the need to run Seed Wizard. Tiling Synth tool: improved image straightening detection and correction.PixPlant can be a big time-saver for your texturing work! With PixPlant and a few clicks, you can turn real-world surfaces into seamless tiling PBR materials. Can also edit maps in an external editor.Ĭreating tiling 3D maps and materials has traditionally been complex and labor-intensive work.
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